@theknifearedone Just sue pearl abyss for stealing name 4head
Family name: LunareEcho
61 Kunoichi- Shortsword
60 Lahn- MowMyLahn
Posts made by LunareEcho
RE: The REAL problems with PvP
@Solid No, normally you use accuracy so you miss less hits, that was the “accuracy meta” you do equally the same dmg because you’re hitting more and getting messed up by rng less
Dude you basically said what I said and then said no.
In this case it doesnt matter if you call it dmg, damage or dps or however you want. 1 Skill will deal equal amounts of damage if full ap / bit less ap + more accuracy. Ofc you have to take inherent skill accuracy into account but generally speaking it doesnt really matter.
Alright, let me explain it since it seems you don’t understand what i’m trying to say.
Low accuracy/Full ap = Higher damage per skill if the skill doesn’t miss. This was considered bad back in the day when evasion was meta (Because evasion used to dodge even ccs.) But if you managed to not miss your attack the damage was very high. (usually nouver offhand)
High accuracy/lower ap = Takes more skills to do the same dps, hit for less damage. (Counter to evasion meta thus becoming meta itself)
In this server accuracy has little to no impact because evasion does not work as intended.
dps= Damage per second btw
RE: Im new in server, wanna how how are the numbers here, and the PvP ? ;)
I think shai is the only “unplayable” class,other than that, some classes have a better time here than others. (Because of desynch issues)
Edit: I forgot they fixed shai not long ago