Port Ratt - Making Cross - Ocean Gameplay Appealing and Lucrative
Orkan last edited by Orkan
If Remastered allows us to travel to the far North…
It would be interesting if there were a few specific NPC Vendors or perhaps even fish types or perhaps trade items that only existed around Port Ratt.
We could make sure there was no market place there and this would encourage players to have to travel to this far flung corner of the map in order to acquire goods and encourage more sea travel and potential player encounters.
I once thought it would be interesting if cron spice was only available from Port Ratt but that may be too difficult to code in.
Anybody else have any interesting ideas to spice up ocean crossing gameplay and trading?
shugi last edited by
No nada island in RM